![]() ![]() The latter seems like a direct response to the frustrating encounters in SOMA. The story is exactly what it purports to be from beginning to end - despite SOMA, the previous Frictional horror game, setting my expectations for something more subversive. This isn’t too different from the amnesiac dungeon dive in The Dark Descent. Whereas staying in the dark or looking at monsters too long will “damage” Tasi by raising her fear level. You’re chased by some truly disgusting little freak and its friends. You’re a lone survivor - a French woman called Tasi - with amnesia in the desert. I enjoyed Rebirth a lot more by comparison.īut I was disappointed by just how direct a sequel Frictional Games’ return to its name-making series turned out to be. And I just… got bored of Amnesia: A Machine for Pigs, back in 2013, which despite its name is more like the black sheep of the family - developed by a different studio and not as well regarded as the other titles. I had a much lower tolerance for scares back in 2010 (when the seminal Amnesia: The Dark Descent completely changed the horror game landscape). ![]() I beat Amnesia: Rebirth over the weekend, making it the first game in the spooky first-person series I’ve actually played to completion.
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